The development process and Outstanding sales performance of Black Myth: Wukong

The development process and milestone events of Black Myth: Wukong

2017: Black Myth: Wukong development started.

August 20, 2020: The first 13-minute gameplay demo video was officially released, which immediately became a hit on the Internet. The official Bilibili channel of "Black Myth: Wukong" exceeded 10 million views in less than 24 hours, and the topic reached a high popularity of 80 million on the hot search. This initial demonstration showcased the game's potential and attracted widespread attention and high praise from gamers, game art practitioners, and netizens.

2021: The second gameplay demo video was released as scheduled, showing significant progress in terms of plot, gameplay, and graphics compared to the first video.

March 30, 2021: Tencent completed its investment in the game developer Game Science, obtaining a 5% stake. This investment aimed to provide technical support for the development of "Black Myth: Wukong," considering that the game is based on the "Unreal" engine, and Tencent has experience and technical resources in this area.

August 20, 2024: The game was officially launched globally. It achieved remarkable success, setting a new record for the highest number of concurrent online players on the Steam platform in less than 24 hours, surpassing the records of previous popular games such as "Elden Ring" and "Cyberpunk 2077." The game also received high acclaim from the media and players, with its sales exceeding 4.5 million copies and sales revenue exceeding 1.5 billion yuan on the first day of release.

Black Myth: Wukong Outstanding Performances

On the first day of release, the total global sales exceeded 4.5 million copies. Among them, the sales on the Steam platform exceeded 3 million copies.

The peak number of concurrent online players on the Steam platform of this game exceeded 2.2 million, ranking second in history. The peak number of concurrent online players of "PUBG: Battlegrounds", which ranks first, is 3,257,200.

Enthusiastic response from players:

Stunning visual effects: European players generally highly praise the game's visual effects. Whether it's environmental design or the detailed presentation of characters and enemies, it reflects the deep artistic skills of the development team. Many players say that the game's graphics are a "visual feast". When running on next-generation consoles and high-end PCs, the expressiveness is astonishing. Its picture details and lighting effects are considered one of the best among the games they have played. For example, player Sreeko1 said, "This is the best sand scenery I have ever seen in video games. It's so detailed that it's even a bit excessive."

Unique cultural background: "Journey to the West" is already a super Chinese IP that is popular all over the world. The game is adapted from the experiences of Sun Wukong and successfully combines Chinese traditional culture with modern game design, giving overseas players a reasonable entry point for understanding the game's plot. The uniqueness of its cultural background is very attractive in the European market, especially for those players who are eager to explore different cultures. For example, Bachmann - Ho, a Chinese player who grew up in Berlin, said that "Black Myth: Wukong" allowed him to experience the classic story in a new way. He really likes the adaptation of the story in the game, which makes people feel both familiar and fresh.

Challenging game difficulty: Although the game is quite difficult, most players believe that this kind of challenge is exactly the charm of the game. Its combat rhythm is faster and more aggressive than most similar games. Players need to dodge attacks at the last moment and counterattack immediately. This high-risk, high-reward combat style has extremely high requirements for operation. However, although the game does not have a difficulty adjustment option, players can redistribute skill points at any time to adapt to different combat needs. This to a certain extent increases the flexibility and playability of the game. For example, player Lucas from Berlin said, "I like the challenge of the game. Each boss battle is like a tactical contest. The feeling of rethinking strategies after failure is very fulfilling."

Black myth Wukong player

Of course, some players also pointed out that there are some problems in the game, such as the lack of a map which makes it easy to get lost, some checkpoints are not in good positions, and players need to be familiar with "Journey to the West" for the plot. But in general, "Black Myth: Wukong" has received extensive attention and high recognition after its release and is an influential and excellent game work.